【Author】
Arroyo, A.; Serradilla, F.; Calvo, O.
【Abstract】The confluence of three-dimensional (3D) virtual worlds with social networks imposes on software agents, in addition to conversational functions, the same behaviours as those common to human-driven avatars. In this paper, we explore the possibilities of the use of metabots (metaverse robots) with motion capabilities in complex virtual 3D worlds and we put forward a learning model based on the techniques used in evolutionary computation for optimizing the fuzzy controllers which will subsequently be used by metabots for moving around a virtual environment.
【Keywords】knowledge-based systems; fuzzy control; evolutionary computation; intelligent agents; metabots; virtual worlds; second life; metaverses
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